[CLOSED] Operation Ballistic Rush II

[CLOSED] Operation Ballistic Rush II

Anizay, Middle East

Current situation report:

Responding to an act of aggression from Colonel Aziz, the military leader of Takistan, a NATO coalition invaded (Takistan) on the 6th of June. Thanks to USMC efforts deep in the country's deserts, SCUD threats were eliminated, and the invasion continued as planned. The initial hours of the offensive were fruitful, and the NATO Taskforce managed to push to the outskirts of Zargabad, the capital, with victory in its sights already. To NATO's dismay, Colonel Aziz then called for negotiations, halting the push. We know this is a stalling tactic, but our politicians insist on negotiating, or so the enemy thinks. Fifteen minutes ago, USSOCOM gave the green light for the elimination of Colonel Aziz in breach of the peace talks. You, a Special Forces Company, were selected for this task.


Mission briefing:

Your mission objective is to eliminate Colonel Aziz. We know he will be visiting the Anizay region, your AO. He suspects the risk of assassination and is running doubles across the country. For this reason, you will have to kill him up close and confirm his identity (so no blowing him up, I'm afraid). As such, you will board a C-17 Globemaster at Landay Airfield and execute a HALO(High Altitude Low Opening) drop behind enemy lines under the cover of darkness. Pathfinders will insert 24 hours before you and mark a suitable landing zone with IR Strobes. Before you hunt the Colonel, you must destroy a Radio Tower to prevent the enemy from raising any alarms and then secure vehicles from FOB Obeh. Then, you will check the enemy Forward HQ for signs of Col.Aziz, the Ace of Spades. To aid you with your hunt, we are also reassigning an AC-130U Spooky from the USAF to deal with any hard targets you encounter and get you out of hard spots. They are under STRICT RoE, and you will need a JTAC to coordinate strikes on the ground with you or in the plane itself. It is also advised to equip IR Strobes to prevent any friendly fire. After you've eliminated the Ace of Spades, you will need to break through enemy lines and exfiltrate before you're overrun.


Maps of the area:

Objectives:

Main Obj.: Neutralize Colonel Aziz, the "Ace of Spades"

  • We believe that Col.Aziz will be present in your assigned AO. Taking him out would put an end to the war. We need a clean, solid kill, so do not blow him up; his identity needs to be confirmed. Check the attached picture for his appearance.

Obj. 1: Destroy enemy Radio Tower

  • Anizay region uses one primary Radio Tower to enable communication between bases and units. Take it out so word of your presence doesn't spread. YOU MUST DESTROY THE RADIO TOWER BEFORE YOU APPROACH ANY OTHER OBJECTIVES.

Obj. 2: Raid FOB Obeh

  • You will need vehicles, and FOB Obeh is a motor pool for the Takistan army. If you're lucky, you might even catch Aziz there.

Obj. 3: Search/Clear Forward HQ

  • Col.Aziz might be at the forward HQ. If he isn't there, you will likely find clues, check his laptop documents, etc. and pursue those leads.

Preset:
with these additional mods:
Steam Workshop::Anizay
Steam Workshop::USAF Mod - Main
Steam Workshop::USAF Mod - Utility
Steam Workshop::USAF_AC130_BETA

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CZ75Delta

CZ75Delta

Liberec, Czech Republic